#include using namespace wfl; void main() { Start(); WaveField a(256, 256, 2e-6); //===== ‰~Œ`ŠJŒû‚ða‚ɶ¬‚·‚é a.SetGaussian(0.1e-3, 50); //”¼Œa0.1mm‚̉~Œ`ŠJŒû a.SaveAsGrayBmp("Aperture.bmp", INTENSITY); //ŠJŒûŒ`ó‚Ì•Û‘¶ //===== ‘ш槌ÀŠpƒXƒyƒNƒgƒ‹–@‚É‚æ‚é“`”ÀŒvŽZ a.AsmProp(1e-3); //1mm‚Ì“`”À‰ñÜŒvŽZ a.Normalize(); a.SaveAsGrayBmp("Diffraction.bmp", INTENSITY); //‰ñÜ‘œ(U•‘œ)‚Ì•Û‘¶ }